#ifndef __MENU_SCENE_H__
#define __MENU_SCENE_H__
#include "cocos2d.h"

USING_NS_CC;

namespace gofgame {
	namespace dungeonkeeper {
		namespace menuscene {
			class MenuScene  : public CCScene{
			public:
				bool init();
				CREATE_FUNC(MenuScene);
			};
		}
	}
}

#endif //__MENU_SCENE_H__
